http://www.zbrushcentral.com/zbc/showthread.php?t=071829
Looks pretty crazy - the last bit of the video where the human head textures are formed from snippets of d/l'ed images blew me away.
sidenote - Tu, there is an update for Zbrush OSX 3.12B - looking at the changelog it seems to fix many of the issues from 3.12a, i.e. now you can actually export working normal/displacement maps along with other bug fixes etc. I still dont think ztools are cross compatible with PC version.
Wow !! Should make texture work a real cinch !! Can't wait ! :D
ReplyDeleteThis comment has been removed by the author.
ReplyDeletethat does look good, realtime projection mapping. The days of
ReplyDelete10 tweak that in photoshop
20 export to zbrush
30 goto 10
run
have long gone... :D