Friday 19 June 2009

Zbrush 4

http://www.zbrushcentral.com/zbc/showthread.php?t=071829

Looks pretty crazy - the last bit of the video where the human head textures are formed from snippets of d/l'ed images blew me away.

sidenote - Tu, there is an update for Zbrush OSX 3.12B - looking at the changelog it seems to fix many of the issues from 3.12a, i.e. now you can actually export working normal/displacement maps along with other bug fixes etc. I still dont think ztools are cross compatible with PC version.

3 comments:

  1. Wow !! Should make texture work a real cinch !! Can't wait ! :D

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  3. that does look good, realtime projection mapping. The days of

    10 tweak that in photoshop
    20 export to zbrush
    30 goto 10
    run

    have long gone... :D

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