Wednesday 22 April 2009

Car Project - WIP 2 + workflow tip

Thought i'd post some recent pics:

(Exterior mesh complete):













Rimm/Tyres:














For the tyre/tread I looked at this tutorial rather than the plane/extrude trick we were shown in class. Actually this technique is probably overkill for most situations. Combined, the tread, beveled and segmented I think ended up with more geometry than the rest of the car mesh put together. I've had to create a seperate layer for the tyres in the viewport cause it's really started to bog down. In the render below I forgot to disable the mental ray subdiv approximation on the tyre tread itself which is why it looks a bit soft. I may actually keep it that way.. but it's missing the displacement text i'm planning on putting around the outer tyre wall.

Test render (thanks to Thierry for the pointers:)























Basically this project could go on forever but I think I'll give it another 2 weeks or so and move on to the next thing. Hopefully by then i'll have modelled the interior and attempted some kind of compo.

Also would like to point out something i've been doing for a while in maya regarding the move setting which some of you may not know about. You're probably aware of the move local/world/normal axis options from the attribute editor. Well, just a shortcut you can also access these settings by holding the W key and left clicking in the viewport. This is especially useful if you dont have maya's attribute editor set up as a pop up dialogue box. (having to double click the translate tool, then scroll to the attribute editor, find setting, select setting etc is a really annoying). All about the shortcuts.

-Boat drinks

7 comments:

  1. WOW Panos !! It looks AMAZING mate !! Seriously , well done :)

    & thanks for the little tip ;) Keep us posted

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  2. Well done! man ~
    The model`s mesh looks so even! you`ve made the good job.modeling is cool,and rendering as well
    only the car windows not really .....but I think this is just the test render right!I think you will make it better in a few days if you have the master of rendering "Thierry" for the pointers!Go for it!

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  3. That looks great mate, well done, where are you going to put it? Still image or you going to get footage? Keep us posted

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  4. Cheers for the kind words guys :)

    Tu, you're the third person to say the windows look a bit dodgy so i'm gonna look into that for sure.

    Once i've finished the modeling i'll probably do a standard turntable dealio and then try to comp it into some footage for another shot. I'm hoping to borrow the Escape camera at some stage although i'm not looking forward to the camera tracking I have to say :(

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  5. Nice work Panos! Looks amazing, cant wait to see the interior and the engine!

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  6. That looks really smart !

    nice one, doesn't need an interior, looks wicked !

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