Hey Guys,
I thought I’d explain animated textures. Years ago In a galaxy far far away using 3dsmax I used a sequence of files for example:
Test.0001.tif
Test.0002.tif
Test.0003.tif
Test.0004.tif
Test.0005.tif
You would store these files in a folder and then write a small batch file and save it as an IFL (Image File List), so - animated.ifl
It seems maya uses IFF instead of IFL
http://www.spafi.org/index.php?Itemid=29&id=287&option=com_content&task=view
You would also have a path name to where the files are being stored.
So in theory you can have animated reflections, if you export the footage opposite your scene as tif’s.
Here is a link on the subject, maybe Theiry can have a look ? might be quite interesting.
Seb
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